Pages: [1] 2 |
1. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
CCP Rattati wrote: Reduce range, increase headshot multiplier, increase damage on some (not thales), make other variants than charged/thales useful, new reticule (don't know how easy that will be). Reward good snipers that get consistent heads...
- by Strker Remorse - at 2014.06.25 04:11:00
|
2. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
CCP Rattati wrote: Anecdotally I haven't been killed by a sniper in ages, get picked off once in a blue moon if I am careless and in open under half hp. I need to look at the numbers, but sniper use is very stable, none of the rifles or new w...
- by Strker Remorse - at 2014.06.24 04:27:00
|
3. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
Egonz4 wrote: Snipers should be last thing to be buffed......the red line makes them op yup what is a sniper discussion without a redline troll.
- by Strker Remorse - at 2014.06.22 12:20:00
|
4. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Grimmiers wrote: I don't snipe much. then you really should sit down son while your elders talk, maybe you'll learn som'thin
- by Strker Remorse - at 2014.06.10 18:28:00
|
5. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
LegacyofTable wrote: Mossellia Delt wrote: Why would you reduce range..... Its supost to be the longest ranged sniper.... Probably because people are tired of redline snipers. And what would be a sniper rifle discussion without redli...
- by Strker Remorse - at 2014.06.08 00:40:00
|
6. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Iron Wolf Saber wrote: OHK weapons should be avoided unless its in this case a head shot. Have you ever seen the damage a 50 cal weapon does? OHK should be a high percentage when a sniper shoots someone, certainly if they are shot in the h...
- by Strker Remorse - at 2014.06.08 00:34:00
|
7. Tweak to Snipers - in General Discussions [original thread]
Joseph Ridgeson wrote: It would be nice to have sniper rifles that have shorter range, the same damage (maybe even less) but allow for easier quick scoping so as to allow Snipers to move to a location, fire at that location immediately, and th...
- by Strker Remorse - at 2014.05.22 18:25:00
|
8. Tweak to Snipers - in General Discussions [original thread]
Beren Hurin wrote: Base sniper: Avg RoF, decent damage across optimal (200m optimal, 400m falloff), small clip, buff damage slightly. Change tactical sniper: - high RoF (like now) but the optimal range is 100m where it can do +25% damage compa...
- by Strker Remorse - at 2014.05.22 18:23:00
|
9. @The Sniper Community - in General Discussions [original thread]
knight of 6 wrote: first off i hate snipers in dust, which is odd because in most games I like them. shrink the range profile (**** redline snipers. YOU ARE THE REASON SNIPERS CAN'T BE GOOD)
Snipers are long range weapons live with it.
- by Strker Remorse - at 2014.05.22 15:04:00
|
10. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
Iron Wolf Saber wrote: I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry ...
- by Strker Remorse - at 2014.05.21 18:55:00
|
11. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
Aeon Amadi wrote: Strker Remorse wrote: Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we ha...
- by Strker Remorse - at 2014.05.20 21:05:00
|
12. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
Aeon Amadi wrote: Strker Remorse wrote: CCP Rattati wrote: m twiggz wrote: Welcome, pal. Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an intro...
- by Strker Remorse - at 2014.05.19 15:55:00
|
13. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: m twiggz wrote: Welcome, pal. Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappoint...
- by Strker Remorse - at 2014.05.19 03:14:00
|
14. Pssst. Devs. Over Here. - in General Discussions [original thread]
CCP Logibro wrote: "CCP Rouge" wrote: When it comes to DUST development I can tell you that we are currently looking at changes to Planetary Conquest, further iterating on item balance after Uprising 1.8 and some matchmaking improvements; al...
- by Strker Remorse - at 2014.05.09 15:56:00
|
15. [Official] Legion support / anti-support thread - in General Discussions [original thread]
I support Legion. I also support Dust 514 on PS3
- by Strker Remorse - at 2014.05.05 15:35:00
|
16. CCP: Any plans on making Dust 514 seem more "sci-fi"? - in General Discussions [original thread]
Niccolo deLuce wrote: You mention NSWE indicators and a compass... You do have a compass, and North is always up on the map. This ******* baffles me, because I always get weird ass directions from people and when I ask them to tell me in card...
- by Strker Remorse - at 2014.04.25 19:15:00
|
17. Fanfest 2014 - in General Discussions [original thread]
I bought the EVE HD Twitch stream, but unlike last year (50 copies of the Quafe Scout vk.0 dropsuit) there was no bonus items for Dust toons. How Come? Is this a subtle way of telling us that Eve toons (2 virtual t-shirts and a ship) are more ...
- by Strker Remorse - at 2014.04.25 18:38:00
|
18. Weapons that can't kill. - in General Discussions [original thread]
Smooth Assassin wrote: These are weapons that are unreliable or hard to use. Flaylock Pistol
Plasma Cannon
Ion Pistol (because ROF is messed up)
Swarm Launcher
Forge Gun (rail tanks are simply better and faster)
...
- by Strker Remorse - at 2014.04.03 17:35:00
|
19. Snipers in 1.8... - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Strker Remorse wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Strker Remorse wrote: Shinobi MumyoSakanagare ZaShigurui wrote: You want sniper rifles to have vehicular damage ??? Are you ...
- by Strker Remorse - at 2014.03.29 21:09:00
|
20. Snipers in 1.8... - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Strker Remorse wrote: Shinobi MumyoSakanagare ZaShigurui wrote: You want sniper rifles to have vehicular damage ??? Are you serious ??? Being able to shoot the driver of an LAV or turret gunner ...
- by Strker Remorse - at 2014.03.28 20:38:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |